29 March, 2019

17 Best URL Shortener to Earn Money

  1. Shrinkearn.com: Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  2. CPMlink: CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  3. Wi.cr: Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  4. Linkrex.net: Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  5. Linkbucks: Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  6. Oke.io: Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  7. Al.ly: Al.ly is another very popular URL Shortening Service for earning money on short links without investing any single $. Al.ly will pay from $1 to $10 per 1000 views depending upon the different regions. Minimum withdrawal is only $1, and it pays through PayPal, Payoneer, or Payza. So, you have to earn only $1.00 to become eligible to get paid using Al.ly URL Shortening Service.
    Besides the short links, Al.ly also runs a referral program wherein you can earn 20% commission on referrals for a lifetime. The referral program is one of the best ways to earn even more money with your short links. Al.ly offers three different account subscriptions, including free option as well as premium options with advanced features.
  8. Short.am: Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  9. Clk.sh: Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  10. BIT-URL: It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  11. Adf.ly: Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  12. Short.pe: Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  13. Fas.li: Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
    You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
    Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.
  14. Ouo.io: Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  15. LINK.TL: LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  16. Cut-win: Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  17. Bc.vc: Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

Skipping MillenniumCon This Year

   I won't be there this weekend in Round Rock. Life gets in the way sometimes, and I have a ton of research papers to finish grading. But it was a good convention last year and I think worth the time for folks to attend.

   I have been getting a few things finished up. The biggest deal is that I finished up enough Afrika Korps infantry to field a full Africa Rifle Company for Flames of War v4. That's a Company HQ consisting of two HQ stands; two platoons of four infantry stands, a 2.8cm AT gun stand, an sMG42 stand, and 8cm mortar stand; and a 5cm Tank Hunter Platoon of three PaK38 stands.  And that means I can field both sides!

The full company required to make a formation in FOW v4

Tekken 7 For Android



Tekken 7 For Android APK + ISO Free Download ppsspp. Tekken 7 is the most popular fighting games. Everyone Wants to play this game on android, tablets Devices. Now you can play easily Tekken 7 on android etc. with the help of Tekken 7 ISO + ppsspp emulator and data. Just follow the instruction down below. Tekken 7 game is based on the fights between players, which is on the top among all gamer for many years Taken 7 is developed by Bandai Namco Entertainment this series of Tekken is released for PS3, Xbox 360 and PSP in March 2017, but now you can play taken in mobile as well.
Features of Tekken 7 APK / ISO For Android  Added the ability to adjust the game graphics Compatibility with all versions of Android Easy and Intelligent Installation (to avoid confusion during program execution) Be sure to see the required graphics (for better performance) for each game on the app's front page Added ability to save games (6 slots for each game)

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Assassin's Creed 3 Remastered Review - IGN Games

Assassin's Creed 3 Remastered Review

28 March, 2019

Rove Around "Mars On Earth” In Street View

Head north to Devon Island in Street View and learn about the Mars research being done there.

Dark Souls 3 Hitless Tournament Schedule/Rules


















The hitless tournament is HERE! Matches begin Tuesday, Sept. 18.

Round Schedule:

  • Tuesday, Sept. 18 - Winner's Round One
  • Wednesday, Sept. 19 - Winner's Round Two, Lower Round One
  • Thursday, Sept. 20 - Lower Round Two
  • Friday, Sept. 21 - Lower Round Three
  • Saturday, Sept. 22 - Winner's Finals, Lower Finals
  • Sunday, Sept. 23 - GRAND FINALS
    Rules:
    • Original DS3 hitless run rules apply, such as staggers count as hits, deaths count as hits, and jailer damage count as one hit per occurrence.
    • No quit outs/glitches/out-of-bounds.
    • Environmental damage from swamps (e.g. poison) do not count as hits.
    • Run is any%, but optional bosses break ties (more below).
    • Storyteller staff is banned.
    • Three pre-vordt resets are allowed. No others.
    • Magic/bows are banned, unless you do not use a melee weapon at all (pure pyro build, for example). Spook/hidden body banned regardless of build.
    • 3 hour maximum time limit for any%.
    • Ties are decided by optional boss "pools". More info available via !bosspool command at twitch.tv/McRapt0r.
    • In the event of an "overtime" match (due to a tie), the match ends when each runner has completed a boss and the tie is broken. For example, if it goes into overtime, each player fights Greatwood. If player 1 takes no hits, but player 2 takes a hit, player 1 wins.

    King Saul

    Here is King Saul with his men of valour. They are ready to fight the dreaded Philistines, confident in victory. The day will not end well for defeat will come and King Saul will fall on his own sword. Figures are Castaway Arts mainly with Newline Designs and Miniature Designs. Saul is converted a Eureka upcoming Trojan Wars figure. The figure shaking fist is Ral Partha.

    27 March, 2019

    Going To Rapier Con Febuary 8-10

    My son and I will be going to Rapier Con in Jacksonville, FL during the weekend of February 8-10. It's the first time I'll have played real miniature games in years. We're looking forward to it. Plus, I got a new cell phone (S9+) over the holidays, so I actually have an awesome camera again to shoot photos. It's been years since I had a good camera, hence the lack of photos and articles here. I'm edging my way back into miniature gaming. :-)

    26 March, 2019

    Pascal's Scams

    Beware of what I call Pascal's scams: movements or belief systems that ask you to hope for or worry about very improbable outcomes that could have very large positive or negative consequences. (The name comes of course from the infinite-reward Wager proposed by Pascal: these days the large-but-finite versions are far more pernicious).  Naive expected value reasoning implies that they are worth the effort: if the odds are 1 in 1,000 that I could win $1 billion, and I am risk and time neutral, then I should expend up to nearly $1 million dollars worth of effort to gain this boon. The problems with these beliefs tend to be at least threefold, all stemming from the general uncertainty, i.e. the poor information or lack of information, from which we abstracted the low probability estimate in the first place: because in the messy real world the low probability estimate is almost always due to low or poor evidence rather than being a lottery with well-defined odds:

    (1) there is usually no feasible way to distinguish between the very improbable (say, 1 in 1,000) and the extremely improbable (e.g., one in a billion). Poor evidence leads to what James Franklin calls "low-weight probabilities", which lack robustness to new evidence. When the evidence is poor, and thus robustness of probabilities is lacking, then it is likely that "a small amount of further evidence would substantially change the probability. "  This new evidence is as likely to decrease the probability by a factor of X as increase it by a factor of X, and the poorer the original evidence, the greater X is.  (Indeed, given the nature of human imagination and bias, it is more likely to decrease it, for reasons described below).

    (2) the uncertainties about the diversity and magnitudes of possible consequences, not just their probabilities, are also likely to be extremely high. Indeed, due to the overall poor information, it's easy to overlook negative consequences and recognize only positive ones, or vice-versa. The very acts you take to make it into utopia or avoid dystopia could easily send you to dystopia or make the dystopia worse.

    (3) The "unknown unknown" nature of the most uncertainty leads to unfalsifiablity: proponents of the proposition can't propose a clear experiment that would greatly lower the probability or magnitude of consequences of their proposition: or at least, such an experiment would be far too expensive to actually be run, or cannot be conducted until after the time which the believers have already decided that the long-odds bet is rational. So not only is there poor information in a Pascal scam, but in the more pernicious beliefs there is little ability to improve the information.

    The biggest problem with these schemes is that, the closer to infinitesimal probability, and thus usually to infinitesimal quality or quantity of evidence, one gets, the closer to infinity the possible extreme-consequence schemes one can dream up,  Once some enterprising memetic innovator dreams up a Pascal's scam, the probabilities or consequences of these possible futures can be greatly exaggerated yet still seem plausible. "Yes, but what if?" the carrier of such a mind-virus incessantly demands.  Furthermore, since more than a few disasters are indeed low probability events (e.g. 9/11), the plausibility and importance of dealing with such risks seems to grow in importance after they occur -- the occurrence of one improbable disaster leads to paranoia about a large number of others, and similarly for fortuitous windfalls and hopes. Humanity can dream up a near-infinity of Pascal's scams, or spend a near-infinity of time fruitlessly worrying about them or hoping for them. There are however far better ways to spend one's time -- for example in thinking about what has actually happened in the real world, rather than the vast number of things that might happen in the future but quite probably won't, or will likely cause consequences very differently than you expect.

    So how should we approach low probability hypotheses with potential high value (negative or positive) outcomes?  Franklin et. al. suggest that "[t]he strongly quantitative style of education in statistics, valuable as it is, can lead to a neglect of the more qualitative, logical, legal and causal perspectives needed to understand data intelligently. That is especially so in extreme risk analysis, where there is a lack of large data sets to ground solidly quantitative conclusions, and correspondingly a need to supplement the data with outside information and with argument on individual data points."

    On the above quoted points I agree with Franklin, and add a more blunt suggestion: stop throwing around long odds and dreaming of big consequences as if you are onto something profound.  If you can't gather the information needed to reduce the uncertainties, and if you can't suggest experiments to make the hope or worry falsifiable, stop nightmaring or daydreaming already. Also, shut up and stop trying to convince the rest of us to join you in wasting our time hoping or worrying about these fantasies.  Try spending more time learning about what has actually happened in the real world.  That study, too, has its uncertainties, but they are up to infinitely smaller.

    Video Game Music Class: An Overdue Update.

    It's been forever since I've updated what's been going on in class and today's time to catch up!

    For the class I missed in early October while traveling to GameSoundCon, I asked my students to watch some of my videos (linked in the right sidebar) about Leitmotifs in Final Fantasy 7, idée fixe in Super Mario World, and musical form in Super Mario Bros and then answer some questions about what they saw.  The class is also a pilot trial of Canvas for UM, so I used that to administer the quizzes while I was away.  It worked pretty well, except that-- as least, at of my writing-- it's not possible to have an audio file be an answer in a multiple choice quiz question in Canvas.  The tech staff gave me a workaround, but it wasn't as streamlined and didn't allow the level of control I was hoping for.  For instance: I want to have the question: "which of these themes is NOT one of the Leitmotifs discussed in the video" where A, B, C, and D are audio files with a maximum of two plays each.  Seems basic to me, and I think language teachers would see advantages of this as well.  However, not possible.  The challenges of modern music teaching...

    I tried out a new class on South Park: Stick of Truth that went very much in line with my blog entry about playing the game.  I'm thinking more strongly about the connection between my blogging and teaching this semester, and am seeing the powerful connection between the two.  Using my blog this way was a big moment for me because it was the first time that I realized my notes here are easy and convenient ways for me to construct lesson plans for game music class.  Most of the time, I've got links to the audio and all my notes on the game's audio are collected right here.  Super convenient for creating a lecture.  Now, even though I enjoyed creating the class, I'm not sure I'll do a SoT class again because the material is racy.  Teaching this course is always a balance between finding modern games and franchises that the students know while keeping the material appropriate for the classroom.

    We had a photographer come to class to get some pictures for UM's biannual magazine, Muse.  (I'll throw the link up once it's out.)  VGM will be getting a little publicity in the Winter edition.  I asked several members of the class who have created games to show them during the class period so that we could hear and react to their audio.  Really an interesting exercise that's valuable for these game creators as they get feedback about their creations, and also for the students in class who have never made a game --and may never-- because they see their peers' creativity and the work that goes into it.  Really awesome discussions this day.  Also, note to self: brilliant toss to the students regarding the photo op.  It's always better to showcase them!

    Last week, we covered music games (Parappa, Vib Ribbon, DDR, Guitar Hero, Rock Band, Wii Music, etc) and "live" performance of game audio via YouTube.  This took the form of a "party" day where we watched a few videos of Smooth McGroove and other game music covers before seeing a chunk of a Video Games Live concert.  I baked cookies for them.  97 cookies for this class!  Also encouraged the students to dress up (as is the fashion with game music shows) and a couple of students wanted to take a picture with me afterward as we were all Zelda related.



    This Tuesday I did an in-class tutorial about creating audio with GarageBand.  Not that GB is the greatest software, but it's prevalent, free, and user friendly.  Also, it's fairly common for students to have used GB either through their own experimentation or in a high school music class.  Experience tells me that some will use other software: Logic, Ableton, ProTools, and FL Studio come to mind as professional level tools some serious music lovers in class will learn/already know.  I've also had students work with an online chip tune music program, or a DS music maker and these work just fine too.  My point in asking the students to create game audio is in part to realize that game audio can be anything.  New theme songs for Pac-Man?  Great.  Beach Boys sound-a-like to avoid licensing fees for BioShock 7?  Awesome.  Get creative.

    Tomorrow we'll have our last Skype conversation of the semester with Alexander Brandon.  It's awesome to talk with a game composer at the point when the students are thinking about their own projects.  I know the discussion will be great.  Really looking forward to it.

      

    Lemmings - Commodore Amiga - 1991

    Along with Tetris, Lemmings has to be one of the most ported games out there.  Originally released in 1991 for the Commodore Amiga, it has been ported to 30+ devices ranging from the Nintendo Gameboy to the Playstation 3 and Mobile Phones.

    For me, the game is best controlled with a mouse which leaves us with the initial versions from 1991 for the Amiga, Atari ST and DOS.  Although all three versions play the same, the original Amiga game has the best graphics and sound in my opinion.

    The concept of the game is simple - guide a specified percentage of Lemmings through the exit portal within the time limit.  

    There are 120 levels split across four difficulty settings.  FUN is the easiest and is mainly there to get you used to the controls.  The game gets progressively more difficult through TRICKY and TAXING, with MAYHEM being the most demanding.  There is a password system so you don't need to repeat completed levels.  
    One of the TAXING levels.  Note the lack of available skills.

    Each level starts with the Lemmings dropping out of a trap door.  Their release rate is shown at the bottom left of the screen.  This can be increased or decreased using the + and - icons, but cannot be set lower than the initial rate.  Left to their own devices the Lemmings will move in a certain direction until they reach an obstacle, at which point they will turn around and walk the other way.  If they encounter a long drop, water, lava, a trap or anything else lethal to them, they will walk mindlessly to their deaths like, er, lemmings.

    You do not control the Lemmings directly but give them actions by using the skill icons.  The Climber icon allows the Lemming to scale a vertical surface.  Using Floater on a Lemming allows it to survive a high fall. The Bomb causes the selected Lemming to self destruct taking a chunk of the landscape with it.  Blocker stops other Lemmings passing and sends them in the opposite direction.  A Bridge Builder constructs a set of twelve steps to cross chasms or climb to higher platforms. The Basher icon orders the chosen Lemming to dig horizontally if in front of a suitable surface.  Use the Miner or Digger skills and the Lemming will respectively tunnel diagonally or vertically down.
    Building a stairway to heaven.

    The final two icons are 'Paws' and Nuke 'Em.  Paws obviously pauses the game.  You can still scroll around the level to plan a route or quickly get to a Lemming that's about to die, and becomes invaluable in later levels with the tight time limit.  Nuke 'Em causes all your Lemmings to explode if a level is obviously lost.

    Some parts of a level can be made of metal and can't be dug through, blown up or damaged in any way.  Some walls can only be tunneled through from a certain direction.
    This obstacle can only be tunnelled through in the direction of the arrows.  The metal floor prevents digging under.

    When Lemmings was released in 1991 it was a totally original concept - there was nothing else like it.  In 2016 it is still fun to play.  The graphics are still acceptable and the tiny Lemmings are well animated despite being only 8 pixels high.  The soundtrack is good for the most part, mixing some original songs with music from other Psygnosis games and some well known tunes (March of the Mods on the intro, the Can Can and the like in game).  Sound effects are limited in number but are effectiveThe learning curve is pretty good too, ranging from very simple on the lower levels to practically impossible in the MAYHEM stages.  Like Tetris it's a game the that stands the test of time.

    A couple of FUN levels....